Roblox is seeking a Principal Network Transport Engineer to join the Engine Networking Team and help deliver real-time, cross-device networking for Roblox's platform. You will contribute to a scalable user-space network stack and coordinate the networking across desktop, mobile, and console clients to provide a near-synchronous game experience for players worldwide.
You Have: - 10+ years of software engineering experience with game networking, preferably from a game engine or studio. - Deep understanding of network stacks with a passion for open-source contributions. - Strong systems-level C++ programming experience and an interest in how the CPU handles memory and abstractions (smart pointers, templates, virtual functions, and memory management). - Experience with Linux networking, Quality of Service, and congestion control algorithms. - A focus on millisecond-level network efficiency: you know where time is spent and how to reduce waste. - Understanding of operating systems behavior when code executes.
You Are: - A senior software engineer with a proven track record in real-time game networking and distributed systems.
For roles based at our San Mateo headquarters: The starting base pay for this position is as shown below. The actual base pay is dependent upon factors such as experience, location, and market demand. All full-time employees are also eligible for equity compensation and benefits.
Annual Salary Range $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless ot
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Roblox is seeking a Principal Network Transport Engineer to join the Engine Networking Team and help deliver real-time, cross-device networking for Roblox's platform. You will contribute to a scalable user-space network stack and coordinate the networking across desktop, mobile, and console clients to provide a near-synchronous game experience for players worldwide.
You Have: - 10+ years of software engineering experience with game networking, preferably from a game engine or studio. - Deep understanding of network stacks with a passion for open-source contributions. - Strong systems-level C++ programming experience and an interest in how the CPU handles memory and abstractions (smart pointers, templates, virtual functions, and memory management). - Experience with Linux networking, Quality of Service, and congestion control algorithms. - A focus on millisecond-level network efficiency: you know where time is spent and how to reduce waste. - Understanding of operating systems behavior when code executes.
You Are: - A senior software engineer with a proven track record in real-time game networking and distributed systems.
For roles based at our San Mateo headquarters: The starting base pay for this position is as shown below. The actual base pay is dependent upon factors such as experience, location, and market demand. All full-time employees are also eligible for equity compensation and benefits.
Annual Salary Range $295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless ot
Track similar jobs
Get email alerts when new roles like this are posted.
Based on: Principal Network Transport Engineer
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